Scripting Introduction: Revision history

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10 June 2023

7 March 2023

2 February 2023

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16 January 2023

  • curprev 11:1711:17, 16 January 2023AL talk contribs 396 bytes +396 Created page with "Scripting in Soldat 2 is done in a Unity/C# environment. For a script to be usable in-game, the script file must be placed under <code>Soldat2/Scripts/</code> and there needs to be a ruleset that specifies that script in the <i>GameScript</i> object in its json - for example, see <code>Soldat2/Rules/Standard/Climb.json</code>. The script can be tested by starting a game that uses that ruleset."