User:AL: Revision history

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10 February 2023

24 January 2023

22 January 2023

18 January 2023

17 January 2023

  • curprev 14:1514:15, 17 January 2023AL talk contribs 2,020 bytes +2,020 Created page with "== Scripting Notes == The exact limits of what scripting in Soldat 2 can do is not yet known, but it already looks to far exceed what was possible in Soldat 1. The following is a somewhat random assortment of different ways to affect or read the game state from scripting. === Messaging === * <code>GameChat.ChatOrLog(string message)</code> print a chat message * <code>HUD.Get.Notify(string message, UnityEngine.Color c)</code> text printout similar to flag grabbed/returne..."