User talk:RetiredSnail: Difference between revisions
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* Various checkpoint types that have certain special effects when passed such as disabling jets or making the gostek faster etc. | * Various checkpoint types that have certain special effects when passed such as disabling jets or making the gostek faster etc. | ||
* Replays and ghosts (like in racing games). | * Replays and ghosts (like in racing games). | ||
* !top <map>, !pb <map> commands. | * !top <map>, !pb <map> commands. | ||
* !leaderboard command | * !leaderboard command | ||
=== Bugs === | === Bugs === | ||
* Checkpoint deltas in loop maps still broken. | |||
=== Next === | |||
* Lap indicator (e.g 1/3, 2/3, 3/3). | |||
=== Done === | === Done === |
Latest revision as of 19:55, 29 November 2023
Runmode
All things concerning the Runmode.
Wish list
- Various checkpoint types that have certain special effects when passed such as disabling jets or making the gostek faster etc.
- Replays and ghosts (like in racing games).
- !top <map>, !pb <map> commands.
- !leaderboard command
Bugs
- Checkpoint deltas in loop maps still broken.
Next
- Lap indicator (e.g 1/3, 2/3, 3/3).
Done
- Ordered checkpoints.
- Delta times at checkpoint (color coded: +red, -green, =yellow).
- Checkpoints with different sizes.