RetiredSnail/WM: Difference between revisions
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Respawn: 0.5s + 0.5s x players | Respawn: 0.5s + 0.5s x players | ||
FoV: 5. | FoV: 5.5 | ||
Medkit Drops: Heal 20hp instead of 33hp. | Medkit Drops: Heal 20hp instead of 33hp. | ||
Grenades: | Grenades: 0 (max: 2) | ||
Fire1 allowed right after respawn. Change, Drop, Item only after 2s. | |||
=== MP5 === | === MP5 === |
Revision as of 05:06, 9 December 2023
WM
Listed here are only differences to WM-20231112.
About
This WM is an attempt to better balance close-range vs. ranged weapons. It also introduces a new long-range weapon: the in the default WM unused FlakCannon. Some weapons have been made slightly more accurate.
General
Respawn: 0.5s + 0.5s x players FoV: 5.5 Medkit Drops: Heal 20hp instead of 33hp. Grenades: 0 (max: 2)
Fire1 allowed right after respawn. Change, Drop, Item only after 2s.
MP5
sprayPercent = 0.05f;
Less accurate over long distances.
Deagles
fireIntervalSecs = 0.28f;
Lowered rate of fire.
SteyrAUG
clipCount = 30; // same as WM-20231112 bulletDamage = 0.195f; // same as WM-20231112 sprayPercent = 0.0f;
More accurate.
Spas12
bulletDamp = 0.965f; bulletTimeOutSecs = 0.25f;
Reduced range of bullets.
Kalashnikov
sprayPercent = 0.0f;
More accurate.
Dragunov
movementSprayPercent = 0.0f;
More accurate.