RetiredSnail/WM: Difference between revisions
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bulletDamage = 0.195f; // same as WM-20231112 | bulletDamage = 0.195f; // same as WM-20231112 | ||
sprayPercent = 0.0f; | sprayPercent = 0.0f; | ||
bulletDamp = 0.993f; | |||
More accurate. | More accurate. |
Revision as of 20:40, 10 December 2023
WM
Listed here are only differences to WM-20231112.
About
This WM is an attempt to better balance close-range vs. ranged weapons. It also introduces a new long-range weapon: the in the default WM unused FlakCannon. Some weapons have been made slightly more accurate.
General
Respawn: 0.5s + 0.5s x players FoV: 5.5 Medkit Drops: Heal 20hp instead of 33hp. Grenades: 1 (max: 2)
RocketLauncher
fireIntervalSecs = 0.550f;
MP5
sprayPercent = 0.05f;
Less accurate over long distances.
Deagles
fireIntervalSecs = 0.28f;
Lowered rate of fire.
SteyrAUG
clipCount = 30; // same as WM-20231112 bulletDamage = 0.195f; // same as WM-20231112 sprayPercent = 0.0f; bulletDamp = 0.993f;
More accurate.
Spas12
bulletDamp = 0.97f; bulletDamage = 0.13f;
Very slight damage/range reduction.
Kalashnikov
sprayPercent = 0.0f; bulletDamp = 1.002f;
More accurate.
Dragunov
movementSprayPercent = 0.0f;
More accurate.